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NPC Generator

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Advanced [show]


Jocelyn Blakeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy grey suit. He keeps his red hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He plays an instrument quite well.

History: He got into the Carter business at a young age. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and further expansion of business

Ideals: Justice, Artistic. Flaws: Mundane. Bonds: Attractive, Job, Poor. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Jocelyn Blakeley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)9 (-1) 11 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 8 Acid flasks. 2 Antitoxin. 8 Acid flasks.


Social Check DCs


Gunter Burton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a black handlebar mustache and slicked back black hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Gunter Burton, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Nash, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His black hair is still thick. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Slave, Family. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Charles Nash, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Roland Addington, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his silver hair up. His eyes are blue.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: Roland hails from a village terrorized by gnolls. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: Revenge.

Flaws: Addict, Antagonistic. Bonds: Attractive, Enemies. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Roland Addington, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Arnold Thornton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and sports pastel clothing, slightly heavier than average wear. His red hair is drawn into a tight pony tail with a dagger scrunchie. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Courier arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Arnold Thornton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Athletics +4, History +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: Blue quartz (16 gp). 1 Bullseye lantern. 1 Silk rope. 1 Hourglass.


Social Check DCs

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