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NPC Generator

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Advanced [show]


Norman Ryland, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, white cloak. He keeps his golden hair in a flapper bob. His eyes, though not visible through his cowl, are blue.

Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Crown-heir job and began his own company from there.

Motivation: He wants revenge against dire rats; and to be a fisher again

Flaws: Fearful. Bonds: Religious, Slave, Job, Enemies. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Norman Ryland, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Gerald Digby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a brown poncho over his likewise colored trousers and shirt. His long silver hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 6 years old his parents immigrated from the north. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Digby, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Diggory Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a glaive on his belt. He carries with him a set of glaives on his belt, each one with a emerald on the hilt. His silver hair is slicked back into a classic pompadour. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He can't help but pocket interesting objects he comes across

History: His parents moved while he was still in utero so he is the first generation to be born here. Diggory was born on a far northern island where he grew up under the tutelage of his mother, an expert Shepherd. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Artistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Diggory Thorpe, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Anselm Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His white hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. In his 14th year, his parents were killed by a gnolls raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Mundane. Bonds: Enemies. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Anselm Winthrop, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)9 (-1) 7 (-2)17 (+3)
Skills Insight +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adelard Walcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is chestnut and very short. His hazel eyes peer out from beneath his small green hat.

Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Optimist. Bonds: Job, Attractive, Criminal record. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Adelard Walcott, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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