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NPC Generator

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Advanced [show]


Odo Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He keeps his auburn hair in a flapper bob. He has several tiny sapphire earrings on each ear.

Personality: He has always had a great fascination with Human culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a necromancer, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Racist, Fearful. Bonds: Rich, Mentor. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Odo Lindsey, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)7 (-2) 6 (-2)14 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theobald Camden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A powerful slaver made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now spends his time doing works of charity.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Philantrophist. Bonds: Attractive, Family, Mentor. Occupation: Baker

Voice: German accent

Attributes [hide]

Theobald Camden, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Justin Paxton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his golden hair. His eyes are violet.

Personality: He speaks before he thinks and is too direct. Justin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the south to a Animal Trainer, Justin learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.

Motivation: To clean up the streets; and an old rival family wants him found

Flaws: Impulsive. Bonds: Attractive, Family, Job, Guardian. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Justin Paxton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple white line shooting up and back down. He is physically well-built. His long black hair reaches down to his waist. His green eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He is skeptical of what others tell him and is slow to trust.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Family. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Bertram Hartford, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 8 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Geoffrey Dayton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He has a large blue mantle and cape that has been intricately interwoven into his black robe, marred by chocolates. His silver hair is singed and shortened. His eyes are a pleasant brown.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Religious, Family. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Geoffrey Dayton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)8 (-1) 7 (-2)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Rhodochrosite (6 gp). 1 Minor magic item.


Social Check DCs

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