Norman Benson, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. He has shaved his head bald. This blue eyed northerner is not easily forgotten.
Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gifted from a young age, Norman studied abroad. His mother was a soldier and died while he was still young. Norman was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Gifted. Flaws: Ugly, Insane, Hedonist. Bonds: Rich, Military. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Gunter Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears brown painted combat armor at almost all times. He keeps his white hair in a pixie cut. His eyes, though not visible through his cowl, are amber.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.
History: Gunter was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: Doesn't want to be a Spy and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Spy
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Malachite (7 gp). Tiger eye turquoise (7 gp). Amethyst (120 gp).
Justin England, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his hazel eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his father.
History: He was born to loving parents in a slum to the west. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.
Motivation: To settle down with his crush; and further expansion of business
Ideals: Entrepeneur, Gifted. Bonds: Poor, Job, Has a crush. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2000 cp.
Patrick Wade, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His hair is always cut to a buzz. His eyes are hazel and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Patrick is combative with any and all who dare try his patience in the slightest.
History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Patrick took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he has comitted a past crime that haunts him to this day
Ideals: Joker, Justice, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 18000 sp. A silver and pearl hairclip (50 gp). Silver chalice with lapis lazuli gems (90 gp). Gold music box (1000 gp).
Trym Everly, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a ceremonial dagger. He sports a flattop hair cut. He has gray eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Fighting, Optimist, Professionalism, Logical. Flaws: Insane. Occupation: Armorer
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 3 (-4) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!