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NPC Generator

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Advanced [show]


Roland Shirley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and is wearing the road beaten gear of a warrior. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.

Personality: He dislikes all the random violence that takes place in the south. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and seeks redemption

Ideals: Fighting, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Roland Shirley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trey Bradford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with feathered hat. His chestnut hair is greasy and uncared for. His fierce blue eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south to a Baker, Trey learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Gardener again; and sabotage a competitor

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Trey Bradford, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 80 pp. Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (400 gp). Finely wrought small gold bracelet (90 gp).


Social Check DCs


Tim Garrick, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Soapmaker uniform, and is pretty ugly. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Soapmaker and found it very stressful. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Tim Garrick, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 7
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 12 (+1)15 (+2) 5 (-3)6 (-2)
Skills Persuasion +0, Survival -1
Senses Passive Perception 7
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Alex Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. He carries with him a set of hand crossbows on his belt, each one with a sapphire on the hilt. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alex took refuge in the large cave and found the beat up hand crossbow and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Has a crush, Nature. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

Alex Lindsey, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp. Golden yellow topaz (800 gp). Azurite (6 gp).


Social Check DCs


Drogo Gresham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he sports red clothing, slightly heavier than average wear, and is pretty ugly. His chestnut hair is greasy and uncared for. His eyes are green and beady.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his dancing dream.

Motivation: Money/treasure.

Ideals: Gifted, Pacifist, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Drogo Gresham, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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