Chad Harper, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a brothel owner, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Bricklayer mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Flaws: Ugly, Insane, Shy, Disease. Bonds: Mentor. Occupation: Locksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Frederick Brixton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Cartwright
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp.
Lance Deighton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. He wears his white hair up. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he has passion for adventuring and risk
Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Banker
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp. Star ruby (800 gp). Moss agate (4 gp). Smoky quartz (80 gp).
Ralf Yardley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He very much looks the part of a Barber. His golden hair is braided into rings. His eyes are brown and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a island tribe. A gifted student he started as a Sculptor, but he got bored and became a Barber. He has achieved small success as a Barber.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Barber
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Hubert Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His gray eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.
History: He was born at the edge of vast island. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Athletic, Joker. Flaws: Selfish, Greedy. Bonds: Nature, Family. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
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