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NPC Generator

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Advanced [show]


Thomas Sydney, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his golden hair up in a very large beehive style do. His gray eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.

History: When he was but 6 years old his parents immigrated from the south. He was taken from his home at a very young age. He left for the south, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Slave. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Thomas Sydney, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hubert Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has a moderate pudge and is not very fit. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady violet eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich northern family. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety.

Ideals: Logical. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Hubert Hallewell, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Hugh Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his whip ready. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: He was born in the south, but his parents moved at a very young age to the north. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Immigrant, Rich. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Hugh Myerscough, Male Human Fighter 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)17 (+3) 6 (-2)10 (+0)
Skills Nature +6, Persuasion +3
Senses Passive Perception 8
Languages Common, Ignan, Terran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. Solid gold idol (800 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Gold and topaz bottle stopper cork (800 gp). A roughly beaten golden orb (50 gp).


Social Check DCs


Norman Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also hits on women, regardless of circumstances.

History: Norman was born with his mother's beautiful face. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by brigands. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Wants to have a good time and be beloved; and he wants revenge against brigands

Ideals: Optimist. Bonds: Rich, Attractive, Has a crush, Enemies. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Norman Beckwith, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 10 (+0)5 (-3) 15 (+2)12 (+1)
Skills Arcana -1, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 200 gp. Blue sapphire (900 gp). Alexandrite (800 gp).


Social Check DCs


Jocelyn Paxton, Male Human [Permalink]

Personal [hide]

Description: This man wears a white tunic with red highlights, and long black pants that bunch up around his shoes. He is muscular with a powerful set of arms. He sports a long golden beard, and similarly colored long hair. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Jocelyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with a lost civilization.

History: Jocelyn was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by illithids. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He has passion for adventuring and risk; and revenge

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Job, Enemies. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Jocelyn Paxton, Male Human Fighter 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 500 gp. 1 Everburning torch. 1 Everburning torch.


Social Check DCs

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