Frederick Northcott, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right hand appears badly burned and disfigured. His auburn hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Frederick was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Frederick and his spouse have recently divorced.
Motivation: Further expansion of business.
Ideals: Disciplined, Extrovert. Bonds: Attractive. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Conrad Marleigh, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He wears his auburn hair up. His green eyes peer out from beneath his wide-brimmed tan hat.
Personality: He is almost excessively polite to everyone, even when angry. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the north his family was never financially stable. He worked as a nervous Barkeep and found it very stressful. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Human people; and sabotage a competitor
Ideals: Philantrophist. Flaws: Shy, Racist. Bonds: Job, Poor. Occupation: Barkeep
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 16000 sp. Deep blue spinel (400 gp). Blue star sapphire (600 gp). Chrysoberyl (130 gp).
Diggory Weld, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His auburn hair is lengthy. He has green eyes.
Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is terrified, and will act out of fear.
Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Attractive, Mentor. Occupation: Junk Dealer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Solomon Van Es, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a morningstar. His golden hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Priest.
Motivation: Expand his business.
Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Job. Occupation: Priest
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 24000 sp. Tiger eye turquoise (14 gp). Eye agate (14 gp). Blue quartz (14 gp). 1 Minor magic item.
Peter Payton, Male Human [Permalink]
Personal [hide]
Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He has moderate length golden hair. He wears crescent spectacles with a black brim.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Peter studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To find somewhere to settle down; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, Criminal record. Occupation: Servant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
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