Bernard Morton, Male Human [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of luck on his torso. He carries a battered club and tarnished ceremonial dagger as well. He wears his silver hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in ceremonial dagger use. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bernard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Sabotage a competitor.
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Moonstone (40 gp). Golden pearl (110 gp).
Robert Thorpe, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tight fitting black shirt and pants. His white hair is kept up in a ponytail inside a broad hat. He has hazel eyes and a black hat with a green feather.
Personality: Always inclined to offer people food he seems plenty friendly. He is frequently practicing swordplay.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Robert was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against brigands; and to unite with his brother
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Military, Slave. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 7 (-2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 6000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Alex Blackwood, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His white hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.
History: When he was but 5 years old his parents immigrated from the east. He dropped out of school before completing his studies. He's since become an addict/alcoholic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Brewer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Masterwork Uncommon Weapon.
Percival Cromwell, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a grey suit. His small hat is riddled with cuts and holes. He has a dull look in his green eyes.
Personality: Calm and collected, he is a well trained Armorer. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Armorer business at a young age. In his 10th year, his parents were killed by a dire rats raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Revenge; and someone believes him a fraud
Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Enemies. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Richard Everly, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. His red hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling blue eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Fighting, Athletic. Bonds: Nature, Rich, Job. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp.
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