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Advanced [show]


Geoffrey Brady, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His brown eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Geoffrey was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has never given up on his singing dream.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Joker, Artistic. Flaws: Disease. Bonds: Family. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Brady, Male Human Fighter 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)17 (+3) 9 (-1)15 (+2)
Skills Perception +2, Religion +6
Senses Passive Perception 16
Languages Common, Celestial, Giant, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Anselm Hornsby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long black hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are violet.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Weaver, who enjoyed hunting, Anselm was taken on many hunting expeditions. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Bonds: Poor, Enemies, In love, Nature. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Hornsby, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 9 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)15 (+2) 14 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp.


Social Check DCs


Raymond Garfield, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He usually wears his white robe and has his greatsword always slung over his shoulder. His whole body is exceptionally muscular. His blonde hair is matted, messy, and big. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 6 years old his parents immigrated from the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic, PTSD. Bonds: Immigrant. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Raymond Garfield, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Charles Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Joker. Bonds: Rich, Attractive, Religious. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Charles Stansfield, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Aldous Holton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears a colorful flower in his chestnut hair. He has several tiny emerald earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Aldous Holton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)12 (+1) 7 (-2)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 100 gp. 1 Superior lock.


Social Check DCs

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