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NPC Generator

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Advanced [show]


Norman Peyton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large black jacket. He is muscular with a powerful set of arms. His golden hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady violet eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Nature, Job. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Norman Peyton, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)7 (-2) 12 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Golden yellow topaz (500 gp). Black star sapphire (900 gp).


Social Check DCs


Gerard Sutherland, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing a long, brown cloak. His whole body is exceptionally muscular. His long brown hair reaches down to his waist. His blue eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Shy, Selfish, Impulsive. Bonds: Immigrant, Religious. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Sutherland, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)6 (-2)
Skills Performance +0, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Lapis lazuli (7 gp). Tourmaline (70 gp).


Social Check DCs


Manfred Blankley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man is generally shirtless and showing off his tattooed chest. His white hair is cut short with large spiked bangs in the front. His blue eyes have a joyful gleam in them most of the time.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Slave, Adventurer, Guardian. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Manfred Blankley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Star rose quartz (20 gp). Alexandrite (800 gp). 1 Half-Plate.


Social Check DCs


Justin Davenport, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has black hair. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Justin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Sage, Justin learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To pay off his debts; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Impeccable. Bonds: Adventurer, Job, Military, Debt. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Justin Davenport, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Aquan, Goblin, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Skelton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 10th year, his parents were killed by a gnolls raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Ideals: Joker. Bonds: Rich, Attractive, Enemies. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Gerald Skelton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)16 (+3) 13 (+1)16 (+3)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2300 sp.


Social Check DCs

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