Ernest Kendall, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. He keeps his blonde hair in a flapper bob. His green eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he loathes his own lifestyle
Ideals: Entrepeneur. Flaws: Depressed, Insane. Bonds: Immigrant, Rich. Occupation: Stableman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 13000 sp. 1 Masterwork Common Melee.
Anselm Bradly, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: To reunite with his old friends.
Flaws: Secretive. Bonds: Attractive, Immigrant, Slave, Adventurer. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 700 sp. 1 Darkwood Shield. 1 Masterwork Light steel shield.
Alexandre Ridley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Butcher uniform. He is portly but not overly obese. He has a very tight haircut. His violet eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. As long as the job gets done he does not care how it got done.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Doesn't want to be a Butcher and was forced into it by his family; and regain custody of his son
Ideals: Professionalism, Gifted. Bonds: Job, Adventurer, Family. Occupation: Butcher
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 40 pp.
Arnold Beitz, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. He wears his silver hair up. He has a dull look in his gray eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the south his family was never financially stable. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Professionalism. Flaws: Antagonistic, Insane. Bonds: Attractive, Poor. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Theodoric Snape, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears silk and lounges about seductively. He sports a flattop hair cut. He has gray eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.
History: When he was but 8 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things; and he is content
Flaws: Mundane, Lazy. Bonds: Attractive, Immigrant, Poor. Occupation: Actor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
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