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NPC Generator

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Kyle Kirby, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a long, green cloak. His whole body is exceptionally muscular. His blonde hair is greasy and uncared for. His fierce hazel eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Herbalist soon after.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Kyle Kirby, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Frederick Bentley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He dresses like a well dressed Bounty Hunter does. His silver hair is drawn into a tight pony tail with a rose scrunchie. This blue eyed southerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: Born to a Architect, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To be a Architect again.

Flaws: Shy. Bonds: Job, Adventurer, Poor, Family. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Frederick Bentley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 15 (+2)6 (-2)
Skills History +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Trey Wellington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his right hand. He wears his white hair up in a very large beehive style do. He has gray eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. Some 6 years later his spouse died after the birth of his son. Heartbroken, Trey never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Entrepeneur, Impeccable, Gifted. Flaws: Hedonist. Bonds: In love. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Trey Wellington, Male Human Fighter 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 1000 sp. Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Alexandre Stanford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of luck around his neck, and a dagger on his belt. With bright black hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Alexandre was left his father's suit of armor and trained in its use and care. He struck the Junk Dealer job and began his own company from there.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and expand his business

Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Military, Job. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Alexandre Stanford, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 14 (+2)6 (-2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tim Gyula, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long blonde beard with little hanging trinkets. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found.

Flaws: Addict, Secretive. Bonds: Attractive, Family, Immigrant. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Gyula, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)17 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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