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NPC Generator

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Advanced [show]


Kody Snowdon, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man is generally well dressed albeit a few years behind the times. His silver hair is thinning but still full. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: His father raised him in a mountain cabin. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Kody Snowdon, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Obsidian (16 gp). 1 Superior lock. 1 Spyglass. 1 Silver holy symbol.


Social Check DCs


Trym Beverly, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a yellow collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His long brown hair is drawn into a two foot long braid. His eyes are likewise hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Beverly, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)6 (-2) 13 (+1)15 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp. 4 Thunderstones. 1 Alchemist’s fire. 1 Alchemist’s fire.


Social Check DCs


Norman Chester, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears an entirely grey suit with brown socks and a vest with buckled shoes. He has moderate length golden hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.

History: Gifted from a young age, Norman studied abroad. While studying, he fell in love. They married and had a daughter. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His relatives are trying to arrange a marriage; and he's attracted to the pc

Ideals: Gifted. Bonds: Attractive, In love, Has a crush, Family. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Norman Chester, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hubert Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a white poncho over his likewise colored trousers and shirt. His white hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: Hubert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of southern immigrants he idolized his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Hubert Ainsworth, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 10 (+0)8 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Conrad Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His blonde hair is thinning but still full. He wears large thick round spectacles.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the south. He worked as a nervous Mayor and found it very stressful. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new mayor responsibilities is difficult

Flaws: Insane, Fearful. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Conrad Churchill, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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