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NPC Generator

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Advanced [show]


Bertram Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His golden hair is cut short. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to trick people and travel the world for free.

Motivation: He wants revenge against drow; and he is a bit of a kleptomaniac

Flaws: Addict. Bonds: Rich, Nature, Criminal record, Enemies. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Bertram Copeland, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1200 sp. Zircon (20 gp).


Social Check DCs


Guy Reid, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To find somewhere to settle down; and money/treasure

Ideals: Extrovert, Logical. Flaws: Disease, Mundane. Bonds: Attractive, Rich. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Reid, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)18 (+4) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Abyssal, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Godfrey Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Clinton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 6 (-2)15 (+2)
Skills Animal Handling +0, Investigation +4
Senses Passive Perception 8
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Clerebold Stratford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He sports a long silver beard, and similarly colored long hair. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Clerebold embodies much of what other species detest in the Humans. He is obsessed with his god.

History: He was born in a small forest village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Clerebold Stratford, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Anselm Digby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of bows on his belt, each one with a sapphire on the hilt. His blonde hair is slicked back into a classic pompadour. His skin is flawless and his blue eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Fighting, Impeccable, Philantrophist. Bonds: Rich, Attractive. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Anselm Digby, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp.


Social Check DCs

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