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NPC Generator

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Advanced [show]


Randal Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears a worn and beaten armor. His brown hair is styled in orderly dreadlocks. His eyes are green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Randal was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Human people; and he's attracted to the pc

Ideals: Optimist, Extrovert. Flaws: Racist. Bonds: Job, Has a crush. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Randal Asheton, Male Human Fighter 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)14 (+2) 7 (-2)16 (+3)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Draconic, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Moonstone (80 gp). Azurite (9 gp).


Social Check DCs


Trym Kimberly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His brown hair is thinning but still full. He has a dull look in his amber eyes.

Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trym hails from a village terrorized by dire rats. After coming to the age of reason, Trym took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of dire rats; and someone believes him a fraud

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Enemies. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Kimberly, Male Human Fighter 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. 1 Masterwork Artisan’s tools. 1 Simple lock. 1 Masterwork Musical instrument.


Social Check DCs


Hunter Cromwell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. He keeps his long silver hair kept up in a rat tail. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Courier for hire.

Motivation: To be a Sculptor again.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Rich, Job. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Hunter Cromwell, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)18 (+4) 12 (+1)7 (-2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Celestial, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Norman Sharps, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky brown painted plate armor. He has done his best to style his auburn hair to look like a famous performer. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Norman Sharps, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Tattersall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, blue cloak. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His mother raised him in a mountain cabin. A freak accident while working with his Glassblower father left him crippled. He has achieved small success as a Spice Merchant.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Job, Nature, Rich. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Tattersall, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2700 sp. 1 Darkwood Buckler.


Social Check DCs

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