Nicholas Kitchur, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is cut close to his head. His eyes, though not visible through his cowl, are green.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the north to a Locksmith, Nicholas learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Locksmith.
Motivation: He feels threatened by others; and further expansion of business
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Job, Slave. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Anselm Barclay, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his hair in dreadlocks. He has a dull look in his brown eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his mother was called into army service. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Revenge; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Peter Thornton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a broad hat to cover his moderate length golden hair. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Flaws: Ugly, Shy. Bonds: Rich, Family, Immigrant. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 600 gp. Sard (50 gp). 1 Minor magic item.
Gunter Harper, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears just a tan suit. He has a hunchback. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He misses his home and complains about the freezing weather, even in summer.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and human compassion
Flaws: Ugly, Sensitive, Racist. Bonds: Immigrant, Slave. Occupation: Interpreter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1600 sp. An abacus with copper, silver and gold markers (100 gp). Carved bone or ivory statuette (50 gp).
Simon Clifton, Male Human [Permalink]
Personal [hide]
Description: This northern man very much looks the part of a Bather. His clothes are grease stained in places. He wears a Stetson hat to hide his balding. This violet eyed northerner is not easily forgotten.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Bather business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 4 Tanglefoot bags.
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