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NPC Generator

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Advanced [show]


Balimaar Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He keeps his long auburn hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted martial powers by his dying brother.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Rich, Nature, Adventurer. Occupation: Server

Voice: Australian accent

Attributes [hide]

Balimaar Bradford, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 13 (+1)8 (-1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 11
Languages Common, Giant, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Tourmaline (150 gp).


Social Check DCs


Clerebold Hampton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is matted, messy, and big. His brown eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. Clerebold was born on a far western desert where he grew up under the tutelage of his mother, an expert Miner. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Professionalism, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Clerebold Hampton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Shane Kenley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, tan cloak. His whole body is exceptionally muscular. His hair is chestnut, silky, and of moderate length. His blue eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of drow once and for all.

History: He was born on a small isolated farm. He worked as a nervous Layabout and found it very stressful. He inherited the family business which he has now maintained for 3 years.

Motivation: Expand his business; and many drow want him driven away

Flaws: Impulsive. Bonds: Immigrant, Attractive, Enemies, Nature, Job. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Shane Kenley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 300 gp. 4 Thunderstones. 4 Smokesticks.


Social Check DCs


Aldous Harper, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He is portly but not overly obese. He has wavy silver hair. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the south. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Job, Immigrant, Poor. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Harper, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Godfrey Tinley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He carries with him a set of longbows on his belt, each one with a opal on the hilt. He keeps his red hair in a pixie cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Godfrey was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry his sister to traveling adventurers; and he wants to meet his childhood hero

Ideals: Fighting, Professionalism, Persistence. Flaws: Fearful. Bonds: Adventurer, Family. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Godfrey Tinley, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp.


Social Check DCs

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