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NPC Generator

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Advanced [show]


Trey Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He has a large brown mantle and cape that has been intricately interwoven into his white robe. He has a hunchback. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Mentor, Adventurer. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Trey Kimberly, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)6 (-2) 7 (-2)6 (-2)
Skills Arcana +0, Investigation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2800 sp. Alexandrite (400 gp). 1 Darkwood Buckler.


Social Check DCs


Cory Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a grey small hat and grey clothes. He is physically well-built. He wears his blonde hair up in a very large beehive style do. His eyes are a pleasant brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.

Motivation: Someone believes him a fraud; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Rich, Criminal record, Enemies. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Cory Sydney, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 5 (-3)18 (+4) 11 (+0)12 (+1)
Skills Nature +6, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Arnold Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with grey and violet striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He wears his white hair up. His eyes are a pleasant amber.

Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Humans.

History: Arnold was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and wants to raise his children well

Ideals: Philantrophist, Impeccable. Flaws: Impulsive, Racist. Bonds: Family. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Arnold Huckabee, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gomory Charlton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy white suit. He wears a colorful flower in his blonde hair. He has amber eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gomory was born the youngest of three triplets. He has had some formal poetry training, and achieved minor success. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to unite with his sister

Ideals: Philantrophist, Artistic. Bonds: Attractive, Immigrant, Criminal record, Family. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Charlton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Solomon Spalding, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His feathered hat is riddled with cuts and holes. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He struck the Navigator job and began his own company from there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Rich, Job. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Solomon Spalding, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)10 (+0) 14 (+2)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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