Lance Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his black hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.
History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Courier.
Motivation: Sabotage a competitor.
Flaws: Lazy. Bonds: Rich, Attractive, Job, Mentor. Occupation: Courier
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Jade (50 gp). Moonstone (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Thomas Kenley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His black hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world; and to end his boredom
Ideals: Philantrophist. Flaws: Addict, Impulsive, Mundane. Bonds: Attractive. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp. 1 Banded mail. 1 Chain shirt.
Dustin Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Bounty Hunter. He has a moderate pudge and is not very fit. He has no hair. His eyes are gray and he is always smoking a pipe.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of northern immigrants he idolized his father. He helped his father out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and he is content
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Family, Immigrant, Job. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3100 sp.
Geoffrey Blythe, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is brown. He is baby faced.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.
History: Sold as a small child to a brothel owner, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Philantrophist. Bonds: Rich, Mentor. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Charles Upton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He is typically in his Glassblower uniform. His blonde hair is lengthy and is close to two feet long. His eyes are likewise brown. His teeth are white and perfect.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.
Motivation: Wants his loneliness to end.
Ideals: Gifted. Flaws: Shy. Bonds: Job, Attractive, Has a crush. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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