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NPC Generator

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Advanced [show]


Raymond Skelton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting black shirt and pants. He has styled his black hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.

History: Born in the east to a Map Maker, Raymond learned a great deal about his father's area of expertise. His martial abilities were realized during a raid on his village. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Ideals: Optimist, Professionalism, Gifted. Bonds: Job, Family. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Raymond Skelton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)18 (+4) 16 (+3)10 (+0)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnoll, Ignan, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp. Deep blue spinel (800 gp). Deep green spinel (120 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Frederick England, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of death around his neck, and a kukri on his belt. He has a brown handlebar mustache and slicked back brown hair. His eyes are gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the east. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Frederick England, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 5 (-3)6 (-2) 9 (-1)9 (-1)
Skills Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 100 gp. Bloodstone (80 gp). Blue star sapphire (700 gp).


Social Check DCs


Kody Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear green tank tops with yellow pants. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Kody will drive conversation. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and to end his boredom

Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Mundane, Fearful. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Kody Cumberbatch, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Jasper (30 gp). Amber (130 gp). Red garnet (130 gp).


Social Check DCs


Thomas Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His blue eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He has all his life been fascinated with music.

History: Thomas was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Thomas Skelton, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 cp. Violet garnet (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Roland Dalton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. His red hair is cut jaggedly and amateurishly. He has hazel eyes and a black hat with a brown feather.

Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a desert tribe. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the east; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Actor

Voice: Dutch accent

Attributes [hide]

Roland Dalton, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 7 (-2)6 (-2)
Skills Nature +3, Performance +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs

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