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NPC Generator

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Advanced [show]


Richard Springfield, Male Human [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his black robe. He carries a battered greataxe and tarnished dagger as well. With a patchy auburn beard and wild auburn hair. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He pushes his goals aggressively. He is also a coward if confronted.

History: Richard was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Family, Slave. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Richard Springfield, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 6 (-2)15 (+2)
Skills Acrobatics +4, Perception +0
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerard Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black shirt with thin grey vertical stripes and tan pants. His hair is long and brown with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Gerard Lindsay, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Clerebold Langston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. He sports a long golden beard, and similarly colored long hair. His eyes are amber and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with lycanthropy at a very young age, Clerebold has worked very hard to control his curse. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Athletic, Fighting. Flaws: Antagonistic, Disease. Bonds: Poor, Job. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Clerebold Langston, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 7 (-2)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 8
Languages Common, Giant, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Gerald Oakes, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears an entirely grey suit with blue socks and a vest with buckled shoes. His blonde hair is thinning but still full. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 15th year, his parents were killed by a orcs raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He became a Cook soon after.

Motivation: He seems to be bored by most things; and he wants revenge against orcs

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Enemies, Job. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Oakes, Male Human Fighter 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Diggory Morton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses in black turtlenecks beneath a blue coat with grey slacks. His whole body is exceptionally muscular. He wears his black hair up in a very large beehive style do. His brown eyes peer out from beneath his top black hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not trust anyone and sleeps with one eye open.

History: Diggory hails from a village terrorized by gnolls. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Enemies, Slave. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Diggory Morton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Disguise kit.


Social Check DCs

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