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NPC Generator

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Advanced [show]


Charles Everly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep pastel leather and dull red iron scale mail. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Bonds: Job, Family, Rich, Immigrant. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Charles Everly, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)9 (-1) 14 (+2)15 (+2)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Nicholas Kimberley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large white jacket. His blonde hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: Nicholas was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Antagonistic, PTSD, Insomniac. Bonds: Job. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Nicholas Kimberley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Clerebold Branson, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is dressed in a clean grey cloak covering his clean studded leather. He has a hunchback. His brown hair has been sun bleached extensively. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Clerebold Branson, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)10 (+0) 17 (+3)10 (+0)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. Tourmaline (90 gp). Blue quartz (9 gp). Red garnet (90 gp).


Social Check DCs


Roland Moreno, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. He wears his hair in dreadlocks. He has several tiny jet earrings on each ear.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He was granted druidic powers by his dying brother.

Motivation: He is greedy.

Ideals: Logical, Gifted. Bonds: Attractive, Rich, Enemies. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Roland Moreno, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Kyle Sutton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He carries with him a set of falchions on his belt, each one with a amber on the hilt. His hair is cut close to his head. He has a dull look in his hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. In his 14th year, his parents were killed by a brigands raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He became a Server soon after.

Motivation: Money/treasure.

Ideals: Fighting, Philantrophist. Bonds: Job, Rich, Enemies. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Kyle Sutton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)6 (-2) 12 (+1)14 (+2)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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