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NPC Generator

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Advanced [show]


Clerebold Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a violet deerstalker hat and violet clothes. He is portly but not overly obese. His hair is long and silver with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.

Motivation: He wants to get laid; and he has a crush on the local seamstress

Ideals: Gifted. Flaws: Addict. Bonds: Nature, Religious, Immigrant, Has a crush. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Clerebold Gentry, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1100 sp. 1 Chain shirt.


Social Check DCs


Arnold Enfield, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a grey costume with the symbols of magic on his torso. His hair is greying and his face has many wrinkles. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Arnold hails from a village terrorized by goblins. He has had some formal dancing training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Philantrophist, Artistic. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Arnold Enfield, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 14 (+2)18 (+4)
Skills Deception +6, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Geoffrey Rayden, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. He has done his best to style his white hair to look like a famous performer. His hazel unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Joker. Flaws: Disease. Bonds: Poor, Immigrant, Criminal record. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Geoffrey Rayden, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bernard Bentley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his red robe and has his dagger always slung over his shoulder. With bright chestnut hair and a scraggly beard. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He has recently gotten a pet goose that steals things from people.

Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Persistence, Gifted. Bonds: Criminal record, Military. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Bentley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)7 (-2) 6 (-2)8 (-1)
Skills Deception +1, Investigation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Kody Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his white hair in a pixie cut. His green eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Bellfounder and found it very stressful. He now mingles about in high society.

Motivation: To reunite with his absent mother; and further expansion of business

Flaws: Greedy, Selfish. Bonds: Rich, Job, Family. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Kody Gresham, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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