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NPC Generator

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Advanced [show]


Shane Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin brown vertical stripes and green pants. He has a moderate pudge and is not very fit. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Insane, Forgetful. Bonds: Rich, Job. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Shane Woods, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roland Beitz, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He prefers to wear brown pants and tee shirts. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are gray.

Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Roland took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many orcs want him driven away; and a deep hatred of orcs

Ideals: Disciplined, Entrepeneur. Bonds: Family, Nature, Enemies. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Roland Beitz, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 7 (-2)10 (+0) 15 (+2)6 (-2)
Skills History +2, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 50 pp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Theodoric Remington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered painting. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army

Ideals: Logical, Artistic. Flaws: Insomniac. Bonds: Adventurer, Military, Has a crush. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Remington, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)10 (+0) 16 (+3)14 (+2)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Theodoric Hayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has wavy brown hair. His thin eyebrows rest above his beady amber eyes.

Personality: Theodoric hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is lazy, self-centered, vain, and jealous.

History: When he was but 7 years old his parents immigrated from the south. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Immigrant, Religious. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Theodoric Hayden, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)8 (-1) 6 (-2)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Heward Carlyle, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, constantly wearing a blue suit, tan shirt, and brown tie. He sports a long auburn beard, and similarly colored long hair. His eyes are hazel and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and seeks redemption

Flaws: Antagonistic. Bonds: Criminal record, Rich, Adventurer, Religious. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Heward Carlyle, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 12000 cp. Sard (20 gp). 1 Minor magic item.


Social Check DCs

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