Henry Shelly, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a black coat. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Carter like his mother before him.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic. Bonds: Attractive, Job, Military, Immigrant. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Roger Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. He is physically well-built. His silver hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.
History: He was born blind and as such lacked many opportunities for work. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: Meet up once more with his childhood friend.
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Bookbinder
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3000 cp.
Theobald Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. His hair is golden and curly. His blue eyes peer out from beneath his deerstalker grey hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He receives visions of the future at random moments
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.
Motivation: Wants to have a good time and be beloved; and to reunite with his old friends
Ideals: Optimist, Gifted. Bonds: Attractive, Religious, Family, Adventurer. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Theodoric Barlow, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright blue suits and hats. He has a small bristly mustache and wavy golden hair. He is very pretty but has cold, dead eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Logical, Gifted. Bonds: Immigrant, Attractive, Religious. Occupation: Sculptor
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Don Kimberly, Male Human [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a brown scarf. He carries with him a set of morningstars on his belt, each one with a amethyst on the hilt. With bright silver hair and a scraggly beard. His blue eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When he was but 8 years old his parents immigrated from the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Immigrant, Adventurer. Occupation: Animal Trainer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2800 sp.
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