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Advanced [show]


Robert Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. His hair is short and white. He has a dull look in his gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful necromancer made him what he is. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Robert Staurheim, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)10 (+0) 10 (+0)11 (+0)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Warwick, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. His moppish chestnut hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich northern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and wants to raise his children well

Ideals: Justice. Flaws: Shy. Bonds: Rich, Criminal record, Family. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Frederick Warwick, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 24000 cp. Azurite (4 gp). 1 Minor magic item.


Social Check DCs


Henry Moreno, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His moppish blonde hair is in a traditional bowl cut. His blue eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his father. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and he's attracted to the pc

Ideals: Fighting. Flaws: Depressed. Bonds: Has a crush, Adventurer. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Moreno, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 25000 cp. Tiger eye turquoise (8 gp). Smoky quartz (30 gp). Fiery yellow corundum (1100 gp).


Social Check DCs


Ernest Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. He has styled his red hair well, parting it to the left. His half smiles and gray eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the east, certain he would find work there.

Motivation: Retire the richest man in the east; and he is wracked by social anxiety

Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Guardian, Poor. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Asheton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Aldous Rowley, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his black robe. His hair is long and auburn with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His ears are large.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of orcs; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Aldous Rowley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 17 (+3)10 (+0)
Skills Perception +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1600 sp. Large well-done wool tapestry (600 gp). A small bag of saffron. (40 gp). Silver comb with moonstones (400 gp).


Social Check DCs

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