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Advanced [show]


Richard Oakes, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. He sports a flattop hair cut. His gray eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Richard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Richard was born the youngest of three triplets. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Joker. Flaws: Depressed, Fearful. Bonds: Military, Family. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Richard Oakes, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Aldous Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north to a Brewer, Aldous learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Entrepeneur, Athletic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Aldous Berkeley, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 10 (+0)17 (+3)
Skills Arcana +1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Blue star sapphire (900 gp). Lapis lazuli (9 gp). Amethyst (160 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his red hair down. His eyes are likewise hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Geoffrey took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Justice. Bonds: Poor, Religious, Nature. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Geoffrey Garfield, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 13 (+1)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Rolf Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a blue suit. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his gray eyes scan people very quickly.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.

History: Rolf was born in the north. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is unsatisfied with his job; and he uses money and sex appeal to get what he needs

Ideals: Persistence, Impeccable. Bonds: Attractive, Rich, Job. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Rolf Beckwith, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bernard Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long brown hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is content.

Ideals: Athletic, Impeccable, Professionalism. Flaws: Mundane. Bonds: Attractive. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Bernard Enfield, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. Chrysoberyl (40 gp). 2 Antitoxin. 2 Antitoxin.


Social Check DCs

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