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Raymond Sutherland, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man prefers to wear flannel. His hair is short and white. His eyes, though not visible through his cowl, are amber.

Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of a Carpenter, who enjoyed hunting, Raymond was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Shy. Bonds: In love, Nature, Adventurer. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Raymond Sutherland, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)12 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Odo Dayton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports pastel clothing, slightly heavier than average wear. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant blue.

Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Odo was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Poor, Military. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Odo Dayton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)11 (+0) 7 (-2)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter York, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mayor. He has a slight overbite and is overall scrawny. His hair is golden and very short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Body Guard, who enjoyed hunting, Hunter was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has achieved small success as a Mayor.

Motivation: To be a Body Guard again.

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter York, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Rayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has styled his black hair well, parting it to the right. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 5 years old his parents immigrated from the west. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant, Slave. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Cory Rayden, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2000 sp. Red garnet (80 gp).


Social Check DCs


Godfrey Dumph, Male Human [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He carries with him a set of whips on his belt, each one with a aquamarine on the hilt. He has black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Godfrey was born with his father's beautiful face. His childhood dream was to be a Mayor, but he was a colossal failure. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Fighting. Flaws: Cynical, Antagonistic. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Godfrey Dumph, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +0, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 20 pp.


Social Check DCs

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