Dean Clinton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a pastel collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.
Motivation: To prove his worth to the world.
Flaws: Insane, Cynical, Impulsive. Bonds: Attractive, Nature. Occupation: Healer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 800 sp.
Alexandre Shelly, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long red hair reaches down to his waist. His eyes are blue and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 10th year, his parents were killed by a dire rats raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Job, Enemies. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Justin Lindsay, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the west to a Server, Justin learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Server.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Fighting, Athletic, Professionalism, Persistence. Bonds: Job. Occupation: Server
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 800 gp. Hematite (10 gp). Violet garnet (200 gp).
Lance Bing, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.
History: He got into the Assassin business at a young age. His family was turned out during the war. He and his family wandered south to less war torn lands. He struck the Assassin job and began his own company from there.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Selfish, PTSD. Bonds: Job. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Magnifying glass.
Odo Budd, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is renowned for his bright tan suits and hats, marred by teas. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown unseeing eyes seem to look past you.
Personality: Odo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.
History: He was born in a small forest village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Ugly, Disease, Addict. Bonds: Adventurer, Nature. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 3 Antitoxin.
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