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NPC Generator

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Dustin Ainsworth, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. His eyes are green and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can't help but pocket interesting objects he comes across

History: He was born at the edge of vast plains. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Nature, Military. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Dustin Ainsworth, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Breastplate. 1 Half-Plate.


Social Check DCs


Hugh Barton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. He sports a flattop hair cut. He has several tiny opal earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He is obsessed with a lost civilization.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Bonds: Attractive, Rich, Has a crush, Adventurer, Military. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Hugh Barton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Solid gold idol (700 gp).


Social Check DCs


Trey Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man is typically in his Bellfounder uniform. His auburn hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with lycanthropy at a very young age, Trey has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Optimist. Flaws: Disease. Bonds: Job, Immigrant, Poor. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Trey Tewksbury, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 14 (+2)7 (-2)
Skills History +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerard Chatham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His hair is greying and his face has many wrinkles. His violet eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: Gerard was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy.

Ideals: Gifted, Logical, Athletic. Bonds: Rich, Attractive. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Chatham, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Conrad Bradly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. His eyes are amber and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Adventurer, Job. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Conrad Bradly, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)6 (-2) 13 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Solid gold idol (900 gp). 1 Half-Plate.


Social Check DCs

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