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NPC Generator

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Advanced [show]


Alex Tindall, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Alex studied abroad. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Slave. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Alex Tindall, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Hubert Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of bastard swords on his belt, each one with a emerald on the hilt. His white hair is slicked back into a classic pompadour. He has several tiny emerald earrings on each ear.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. Hubert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Hedonist, Ugly. Bonds: Rich, Job. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Hubert Walpole, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. Onyx (80 gp). Deep blue spinel (200 gp).


Social Check DCs


Theodoric Rutland, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a grey and blue handkerchief worn on his left side. He sports a long silver beard, and similarly colored long hair. His eyes are likewise blue.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Theodoric was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Criminal record, Family, Religious. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Theodoric Rutland, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 16 (+3)8 (-1)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 13
Languages Common, Gnoll, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 20000 cp. Amethyst (100 gp). Jade (100 gp).


Social Check DCs


Randal Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered lance and tarnished kukri as well. He sports a long white beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He receives visions of the future at random moments

History: He was born to a criminal king-pin and mafia family Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Entrepeneur, Fighting, Justice, Gifted. Bonds: Criminal record. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Randal Hadleigh, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Drogo Ogden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple grey robe with blue stripes complete with hood. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Drogo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drogo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and his religion dominates his actions

Ideals: Gifted, Philantrophist. Bonds: Criminal record, Religious. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Drogo Ogden, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)17 (+3) 16 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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