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NPC Generator

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Advanced [show]


Clerebold Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright white suits and hats. With a patchy black beard and wild black hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered

History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Logical. Bonds: Poor, Attractive, Religious, Adventurer, Military. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Clerebold Blankley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 6 (-2)16 (+3) 17 (+3)12 (+1)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Blue quartz (10 gp). Citrine (50 gp). Sardonyx (50 gp).


Social Check DCs


Everard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large white tufts of hair around his ears. This amber eyed westerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Religious. Occupation: Crown-heir

Voice: Thin and wheezing

Attributes [hide]

Everard Cholmondeley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Wallace, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. He keeps his long red hair kept up in a rat tail. His thin eyebrows rest above his beady hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Anselm hails from a village terrorized by gnolls. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Someone believes him a fraud; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Anselm Wallace, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Sutherland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his chestnut hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Geoffrey was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Passionate, Persistence. Flaws: Fearful. Bonds: Attractive. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Geoffrey Sutherland, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)12 (+1) 17 (+3)9 (-1)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. Jet (130 gp). 8 Acid flasks.


Social Check DCs


Solomon Tatum, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His moppish silver hair is in a traditional bowl cut. He has blue eyes and a green hat with a tan feather.

Personality: Solomon is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: He was born in the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Depressed, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Solomon Tatum, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. Blue quartz (4 gp).


Social Check DCs

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