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NPC Generator

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Advanced [show]


Raymond Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his longsword ready. His hair is short and white. His eyes are gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His mother raised him in a mountain cabin. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Raymond Kimberley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 11 (+0)10 (+0)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2400 sp. 5 Acid flasks. 2 Thunderstones. 2 Smokesticks.


Social Check DCs


Don Everleigh, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan armored body suit, with a simple yellow line shooting up and back down. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He became a Fortune-teller soon after.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Don Everleigh, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dean Hadley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. With a patchy brown beard and wild brown hair. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Dean lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Fighting. Bonds: Immigrant, Has a crush, Rich, Family, Adventurer. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Dean Hadley, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp.


Social Check DCs


Tim Tatum, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He likes to wear green tank tops with grey pants, marred by beers. He has a blonde handlebar mustache and slicked back blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a necromancer, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He was granted necromantic powers by his dying brother.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and further expansion of business

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Tatum, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Peter Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears bulky blue painted plate armor. His silver hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Logical. Flaws: Hedonist. Bonds: Slave, Job, Adventurer. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Peter Staurheim, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 17 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 sp. 1 Breastplate.


Social Check DCs

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