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Advanced [show]


Heward Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Dyer. He keeps his long golden hair kept up in a rat tail. His eyes are likewise violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Hedonist, Insane. Bonds: Slave, Criminal record. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Heward Eastaughffe, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 17 (+3)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Draconic, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Odo Wakefield, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair and beard is wavy and long. His eyes are gray and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He was born in the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Justice. Flaws: Ugly, Mundane, PTSD. Bonds: Immigrant. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Odo Wakefield, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Adelard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a fine chain shirt which he covers with grey colored cloaks and clothing, and his gloved hand is found clutching a quarterstaff. He wears a top hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Adelard Sheldon, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Good lock. 1 Silver holy symbol. 1 Magnifying glass.


Social Check DCs


Diggory Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He has moderate length brown hair. His blue eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.

Motivation: To settle down with his crush; and to share knowledge with the world

Ideals: Logical. Flaws: Addict. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Diggory Winchester, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Carnelian (50 gp). Banded agate (7 gp). Malachite (7 gp). 1 Half-Plate.


Social Check DCs


Gerald Nibley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man wears a well pressed and immaculate suit (or dress). His auburn hair is matted, messy, and big. His eyes, though not visible through his cowl, are gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: Gerald was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He became a Tailor soon after.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Family, Job. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Nibley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 sp. Black pearl (800 gp).


Social Check DCs

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