Gilbert Davenport, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length blonde hair. His eyes are green and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in a small island village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Lewis Haley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a blue tunic with brown highlights, and long yellow pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His eyes are a pleasant amber.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Bookbinder profession.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge
Flaws: Terse, Mundane. Bonds: Job, Criminal record, Enemies. Occupation: Courier
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp. Malachite (12 gp). Coral (150 gp).
Cory Addington, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.
History: From birth he was tutored by a cruel and relentless mentor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Shy, Fearful. Bonds: Mentor. Occupation: Dilettante
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 800 sp.
Rolf Brent, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean black cloak covering his clean studded leather. His chestnut hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Rolf was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he wants revenge against orcs
Flaws: Disease, Fearful, Mundane. Bonds: Military, Enemies. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp.
Trym Hayden, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears loose pants and a collared shirt complete with sweater beneath his coat. His left hand appears badly burned and disfigured. His golden hair is kept up in a ponytail inside a small hat. His fierce gray eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.
History: A powerful brothel owner made him what he is. A gifted student he started as a Merchant, but he got bored and became a Navigator. He inherited the family business which he has now maintained for 5 years.
Motivation: To clean up the streets; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Bonds: Mentor, Job, Guardian. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Goblin, Orc, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
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