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Advanced [show]


Clerebold Hackney, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and dresses well, wearing green shirts, loose pants, and blazers most of the time. His red hair is drawn into a tight pony tail with a card scrunchie. He has hazel eyes and a green hat with a blue feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Justice, Optimist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Clerebold Hackney, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Small steel mirror.


Social Check DCs


William Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear blue pants and tee shirts. He has a hunchback. His hair is blonde and curly. He has blue eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, William has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Tailor again; and he is greedy

Flaws: Ugly, Disease. Bonds: Slave, Rich, Job. Occupation: Bounty Hunter

Voice: Sleepy voice

Attributes [hide]

William Ramsey, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. Aquamarine (200 gp). Golden pearl (100 gp). Blue star sapphire (700 gp).


Social Check DCs


Henry Bradley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His father raised him in a mountain cabin. Henry was born on a far northern desert where he grew up under the tutelage of his mother, an expert Layabout. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business; and sabotage a competitor

Flaws: Insomniac, Selfish. Bonds: Job, Nature, Immigrant. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Henry Bradley, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 16 (+3)8 (-1)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Percival Cromwell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of kukris, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Optimist, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Cromwell, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Raymond Morton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear tan tank tops with blue pants. His skin is also unnaturally pale. His head has been shaved. His blue eyes peer out from beneath his wide-brimmed tan hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Raymond studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their son. He worked as a Beggar, and he later adopted a second son.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Optimist, Gifted. Flaws: Ugly, Terse. Bonds: Family. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Raymond Morton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 11 (+0)7 (-2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp. Alexandrite (700 gp). Alexandrite (700 gp). Moss agate (11 gp).


Social Check DCs

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