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NPC Generator

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Advanced [show]


Wymar Cornish, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Tanner, and carries sickles. He has styled his golden hair well, parting it to the right. His eyes are a pleasant gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Flattery will make him almost putty in your hands.

History: Wymar was raised in a hard working conservative environment. A gifted student he started as a Shipwright, but he got bored and became a Tanner. He left for the south, certain he would find work there.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he has a crush on the local shipwright

Ideals: Fighting, Optimist. Flaws: Selfish. Bonds: Job, Immigrant, Has a crush. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Cornish, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)10 (+0) 17 (+3)13 (+1)
Skills Stealth +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Peridot (40 gp). Blue quartz (12 gp). Silver pearl (140 gp).


Social Check DCs


Peter Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. He has wavy black hair. His eyes are gray and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He has dedicated himself to building a better village for his children.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Peter Gresham, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)13 (+1) 8 (-1)10 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Fire opal (600 gp). Brown-green garnet (120 gp). Black opal (600 gp).


Social Check DCs


Raymond Northcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black tunic with grey highlights, and long brown pants that bunch up around his shoes. He wears a colorful flower in his chestnut hair. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raymond was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to work out more often

Ideals: Athletic, Joker, Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Northcott, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)17 (+3) 11 (+0)8 (-1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Charles Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a auburn handlebar mustache and slicked back auburn hair. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Roofer, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered north to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy, Antagonistic, PTSD. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Charles Anderton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Roger Badger, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His amber eyes peer out from beneath his top violet hat.

Personality: Roger wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of a Roofer, who enjoyed hunting, Roger was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's attracted to the PC; and he is greedy

Ideals: Disciplined. Bonds: Criminal record, Nature, Rich, Has a crush. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Roger Badger, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1200 sp. 1 Alchemist’s fire. 2 Antitoxin. 1 Alchemist’s fire.


Social Check DCs

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