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NPC Generator

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Advanced [show]


Alex Nash, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his ceremonial dagger always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He keeps his golden hair in a pixie cut. This green eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Unemployed business at a young age. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Unemployed and occasionally as a mercenary.

Motivation: He wants to get laid; and further expansion of business

Ideals: Persistence, Entrepeneur. Bonds: Job, Adventurer, Has a crush. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Alex Nash, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)8 (-1) 6 (-2)14 (+2)
Skills Athletics -1, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Deep green spinel (100 gp). Deep green spinel (100 gp). Golden pearl (100 gp).


Social Check DCs


Heward Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. He wears his brown hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Heward was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Gifted. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Heward Blythe, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. Brown-green garnet (90 gp). 1 Half-Plate.


Social Check DCs


Manfred Appleton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his red hair in a flapper bob. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: He was born at the edge of vast forest. Cursed with unlife at a very young age, Manfred has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Disease, Secretive, Racist. Bonds: Nature. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Manfred Appleton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 11 (+0)18 (+4)
Skills Persuasion +6, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp.


Social Check DCs


William Warwick, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He has done his best to style his red hair to look like a famous performer. His half smiles and violet eyes are beguiling and draw you in.

Personality: William wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: William hails from a village terrorized by brigands. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Enemies, Criminal record. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

William Warwick, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Jet (70 gp). Iolite (30 gp).


Social Check DCs


Tim Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin black vertical stripes and blue pants. He has a slight overbite and is overall scrawny. His tied-back hair is white. His eyes are blue and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west, but his parents moved at a very young age to the north. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Tim's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Dilettante for hire.

Motivation: To share knowledge with the world; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Brandon, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 6 (-2)14 (+2)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. 1 Masterwork Light steel shield.


Social Check DCs

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