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Advanced [show]


Geoffrey Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His golden hair is smooth and relatively long. His skin is flawless and his green eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Geoffrey was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with his childhood friend; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur, Persistence. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Geoffrey Ramsey, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 10 (+0)6 (-2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gilbert Stapleton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears a pastel costume with the symbols of strength on his torso. His long red hair reaches down to his waist. He has gleaming, smiling hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure.

Ideals: Justice, Joker. Flaws: Addict. Bonds: Rich. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Gilbert Stapleton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Raymond Garfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His black hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. Flattery will make him almost putty in your hands.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Insomniac, Shy, Selfish. Bonds: Slave. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Raymond Garfield, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)9 (-1) 15 (+2)8 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Jade (110 gp). Chrysoprase (60 gp).


Social Check DCs


Charles Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey cloak and cross-gartered brown stockings. He wears a small hat to hide his balding. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: Gifted from a young age, Charles studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He's looking for his big break; and he has decided he is irredeemable

Ideals: Professionalism, Gifted. Bonds: Attractive, Adventurer, Criminal record. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Charles Dayton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Ernest Brady, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with red pants. He has styled his chestnut hair well, parting it to the right. His violet eyes lackadaisically let the world flow into them.

Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Flattery will make him almost putty in your hands.

History: Sold as a small child to a necromancer, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered poetry. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Artistic, Impeccable. Flaws: Selfish. Bonds: Mentor, Adventurer. Occupation: Miller

Voice: Stutters

Attributes [hide]

Ernest Brady, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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