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NPC Generator

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Advanced [show]


Robert Addington, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly rapiers and maces. His white hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Logical. Flaws: Insane. Bonds: Criminal record, Religious. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Robert Addington, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gunter Copeland, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and is wearing the road beaten gear of a warrior. His left hand appears badly burned and disfigured. His black hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Ruler

Voice: Gruff and masculine

Attributes [hide]

Gunter Copeland, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)8 (-1) 18 (+4)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Adam Breeden, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his falchion always slung over his shoulder. He is bristling with hidden weapons, mostly falchions and rapiers. He wears his hair in dreadlocks. He has hazel eyes and a white hat with a yellow feather.

Personality: A skeptical and narcissistic man, Adam's first love is himself. His second love is also himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Adam was left his father's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Professionalism. Bonds: Criminal record, Military, Slave. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Adam Breeden, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)8 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Patrick Remington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear ponchos typically of a light black in addition to tight pants. His broad hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a mountains tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Stylist.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult.

Flaws: Ugly, Racist. Bonds: Job, Nature, Adventurer. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Patrick Remington, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Everard Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, grey, dusty cloak. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Navigator, who enjoyed hunting, Everard was taken on many hunting expeditions. Cursed with a spirit at a very young age, Everard has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: He is compelled to act according to his religious beliefs; and to unite with his brother

Ideals: Philantrophist. Flaws: Disease, Hedonist. Bonds: Nature, Family, Religious. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Morley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Lapis lazuli (16 gp).


Social Check DCs

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