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Advanced [show]


John Law, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears violet cloth garments or leather armor. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Human people; and wants to work out more often

Ideals: Athletic. Flaws: Fearful, Racist. Bonds: Job, Mentor. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

John Law, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)17 (+3) 10 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc, Giant, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 31000 sp.


Social Check DCs


Reynard Sherwood, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is bristling with hidden weapons, mostly longswords and crossbows. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A rival would like him out of the picture.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Military. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Reynard Sherwood, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)17 (+3) 17 (+3)15 (+2)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Ernest Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: He was born in the south, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic. Flaws: Greedy. Bonds: Attractive, Immigrant, Military. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Ernest Dalton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. His fierce violet eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born on a small isolated farm. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Insane. Bonds: Poor, Nature, Criminal record. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Guy Gresham, Male Human Fighter 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ernest Stanton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His top hat is riddled with cuts and holes. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. He helped his father out around the business and became quite the natural. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Sensitive. Bonds: Job, Religious, Mentor. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Ernest Stanton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)7 (-2) 16 (+3)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Silver pearl (40 gp). Smoky quartz (40 gp). Amethyst (40 gp).


Social Check DCs

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