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NPC Generator

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Advanced [show]


William Sutherland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears light armors faded through time and improper care. His right hand appears badly burned and disfigured. His black hair has been sun bleached extensively. His blue eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Mundane. Bonds: Mentor. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

William Sutherland, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)12 (+1) 6 (-2)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears violet cloth garments or leather armor. He has dyed his greying brown hair a little too much giving a sharp brown color. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Beggar, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Shy, Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Ashley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs


Arnold Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, grey cloak. His tied-back hair is white. His brown eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is a Metallic Dragon in disguise. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Optimist, Professionalism, Athletic. Flaws: Insomniac. Bonds: Adventurer. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Arnold Abram, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Anselm Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is braided into rings. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting. Flaws: Addict. Bonds: Rich, Immigrant, Religious. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Bristol, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Jasper (60 gp).


Social Check DCs


Everard Clare, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is typically in his Banker uniform. He has a black handlebar mustache and slicked back black hair. His ears are large.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Banker. He became a Banker soon after.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Everard Clare, Male Human Fighter 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)15 (+2) 10 (+0)9 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs

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