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NPC Generator

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Advanced [show]


Gomory Fulton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a lot of dark rich colors, with gold accents. He has wavy auburn hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge

Flaws: Antagonistic. Bonds: Attractive, Enemies, Slave. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Gomory Fulton, Male Human Fighter 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)18 (+4) 17 (+3)10 (+0)
Skills Investigation +7, Survival +6
Senses Passive Perception 13
Languages Common, Draconic, Goblin, Aquan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. Amber (140 gp). Malachite (14 gp). Rock crystal (80 gp). Silver pearl (140 gp). 1 Minor magic item.


Social Check DCs


Randal Ramsay, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a faded coat and loose pants complete with deerstalker hat. His clothes are grease stained in places. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.

Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bellfounder father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Impulsive, Disease. Bonds: Poor, Immigrant. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Randal Ramsay, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Silk rope. 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs


Clerebold Landon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying red hair a little too much giving a sharp red color. His violet eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Clerebold's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Disciplined. Flaws: Impulsive, Antagonistic. Bonds: Slave, Family. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Clerebold Landon, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Athletics +2, Investigation +5
Senses Passive Perception 10
Languages Common, Auran, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. 1 Simple lock. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs


Gunter Stafford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Unemployed. His golden hair is styled in orderly dreadlocks. His gray eyes dart from person to person to random spaces in the air.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Painter mother left him crippled. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert. Flaws: Impulsive, Disease. Bonds: Job, Immigrant. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Gunter Stafford, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)18 (+4) 11 (+0)12 (+1)
Skills Insight +2, Nature +6
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Ernest Marston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. His violet eyes are passionate and lively.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Barrister in town.

History: Ernest was born with his father's beautiful face. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Extrovert, Philantrophist. Bonds: Attractive, Job. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Ernest Marston, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 7 (-2)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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