Don Alston, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, blue cloak. His hair is short and chestnut. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Don has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by illithids. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Antagonistic, Shy, Disease. Bonds: Enemies, Job. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp.
Anthony Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is black and curly. He has gleaming, smiling green eyes.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He never wears the same outfit twice, unless he absolutely has to.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: To settle down with his crush; and he's in love
Ideals: Artistic. Flaws: Disease. Bonds: Job, Rich, Has a crush. Occupation: Gardener
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 20 pp. Onyx (40 gp). Black pearl (200 gp). Deep blue spinel (200 gp). 1 Healer’s kit.
Bertram Gentry, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. With bright silver hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants a kiss; and he has comitted a past crime that haunts him to this day
Bonds: Attractive, Adventurer, Military, Criminal record, Has a crush. Occupation: Animal Trainer
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 6 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 13000 sp. 1 Minor magic item.
Bernard Hayes, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His long brown hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the north. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Apothecary and found it very stressful. He has drifted from career to career and currently works as a Apothecary.
Motivation: Wants to open a new tavern.
Ideals: Pacifist, Fighting. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Apothecary
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Red-brown spinel (90 gp). Lapis lazuli (12 gp). Peridot (70 gp). 1 Half-Plate.
Peter Kelsey, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). He has done his best to style his silver hair to look like a famous performer. His amber eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is obsessed with finding treasure.
History: Peter was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wishes to resurrect an old love; and further expansion of business
Ideals: Logical. Bonds: Enemies, Adventurer, Job, In love. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 8 (-1) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +1
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
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