Miles Beckwith, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in earthy colors with a violet and black handkerchief worn on his left side. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.
History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has set out to sabotage the competition.
Motivation: To pay off his debts; and balancing his hectic life and new carter responsibilities is difficult
Flaws: Mundane, Addict. Bonds: Poor, Family, Job, Debt. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork studded leather.
Solomon Wakefield, Male Human [Permalink]
Personal [hide]
Description: A 6'6" northern man, he is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His long brown hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.
History: Solomon was born with his mother's beautiful face. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in halberd use. Days after completing his studies, news broke out that his hometown was attacked by giants. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined, Gifted, Fighting. Bonds: Rich, Attractive, Enemies. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 8 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
Patrick Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. His skin is fair and his fingers are delicate and long. He has a golden handlebar mustache and slicked back golden hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered music. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want him driven away.
Ideals: Optimist, Fighting, Artistic. Bonds: Attractive, Enemies. Occupation: Seamstress
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Sardonyx (20 gp). Obsidian (15 gp). Coral (40 gp).
Dean Altham, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. He wears his hair in dreadlocks. He has a dull look in his brown eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He would rather hide behind his crafts than deal with other people.
History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his dancing dream.
Motivation: He's attracted to the PC.
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Percival Badger, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a green cloak and cross-gartered yellow stockings. His auburn hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. He has never given up on his dancing dream.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Body Guard
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!