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Advanced [show]


Trym Skelton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear brown pants and tee shirts, marred by sweets. His blonde hair, when down, is lengthy. His brown unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Fighting. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Apothecary

Voice: French accent

Attributes [hide]

Trym Skelton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 23000 cp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


William Heiser, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown painted combat armor at almost all times. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich southern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. He now mingles about in high society.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is greedy

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Rich, Criminal record. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

William Heiser, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Moss agate (16 gp). Zircon (20 gp).


Social Check DCs


Roland Thackeray, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his black boots flare out at the collars. With bright blonde hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Laborer father left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Antagonistic, Addict, Disease, Insomniac. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Roland Thackeray, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anselm Morley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Locksmith does. He is physically well-built. His hair is short and golden. He has several tiny jet earrings on each ear.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 14 years.

Motivation: He is unsatisfied with his job; and to be a barrister again

Flaws: Mundane. Bonds: Job, Rich, Attractive, Family. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Anselm Morley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)7 (-2) 13 (+1)12 (+1)
Skills Nature +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Langston, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. His silver hair is thinning but still full. He has gleaming, smiling gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Fletcher business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Further expansion of business.

Ideals: Entrepeneur, Fighting. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Trym Langston, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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