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NPC Generator

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Advanced [show]


Solomon Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. His hair is black and curly. His green eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. Solomon was born on a far western mountains where he grew up under the tutelage of his father, an expert Glassblower. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Rich, Family, Immigrant. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Solomon Wesley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dustin Yardley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His brown hair is unkempt and raggedy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Depressed. Bonds: Poor, Religious, Enemies. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Dustin Yardley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)14 (+2) 8 (-1)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Everard Tickle, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man is wearing colorful clothing, dressed as a Body Guard. He has silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and doesn't want to be a body guard and was forced into it by his family

Ideals: Athletic, Artistic, Persistence. Flaws: Insomniac. Bonds: Family, Military. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Everard Tickle, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Carved bone or ivory statuette (30 gp).


Social Check DCs


Hugh Kendal, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a clover on it. He has a long golden beard with little hanging trinkets. His eyes are green and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Further expansion of business; and to be a barrister again

Ideals: Passionate. Bonds: Rich, Religious, Family, Job. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Hugh Kendal, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 7 (-2)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ralf Cotton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: Ralf was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Bather for hire.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Insomniac, PTSD. Bonds: Rich, Job. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Ralf Cotton, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Zircon (70 gp). Azurite (14 gp).


Social Check DCs

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