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NPC Generator

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Advanced [show]


Gerard Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Racist, Disease. Bonds: Rich. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Gerard Heiser, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)14 (+2) 9 (-1)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


John Benson, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has wavy brown hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, John has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Priest

Voice: German accent

Attributes [hide]

John Benson, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail. 1 Banded mail.


Social Check DCs


Gomory Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. His white hair is cut short. His violet eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the north. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Gomory Marleigh, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Hubert Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple blue robe with green stripes complete with hood. His chestnut hair is unkempt and raggedy. His eyes are violet and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. Hubert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Hubert Myerscough, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 25000 cp.


Social Check DCs


Drogo Altham, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His auburn hair is cut short. His thin eyebrows rest above his beady green eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: Born to a Ruler, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Drogo Altham, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2400 sp.


Social Check DCs

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