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NPC Generator

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Thomas Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Thomas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich western family. In his 14th year, his parents were killed by a dire rats raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Wants a kiss; and revenge

Ideals: Athletic. Flaws: Depressed. Bonds: Military, Rich, Enemies, Has a crush. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Sutton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 10 (+0)11 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 27000 sp.


Social Check DCs


John Davenport, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing colorful clothing, dressed as a Animal Trainer. His clothes are grease stained in places. He is bald on top and has large blonde tufts of hair around his ears. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Emotional, Hedonist. Bonds: Poor, Immigrant, Nature. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

John Davenport, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 4 (-3)13 (+1)
Skills Animal Handling -1, Intimidation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Red spinel (90 gp). 1 Antitoxin. 3 Holy water.


Social Check DCs


Ralf Ryley, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft red waves gently in the breeze. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He wears his hair in dreadlocks. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When Ralf reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Opinionated, Artistic. Bonds: Rich, Immigrant, Military. Occupation: Spy

Voice: French accent

Attributes [hide]

Ralf Ryley, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Antitoxin. 1 Thunderstones. 1 Alchemist’s fire. 1 Tanglefoot bags.


Social Check DCs


Gunter Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case, and his gloved hand is found clutching a pickaxe. His white hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gunter was born the youngest of three triplets. He was taken from his home at a very young age. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.

Motivation: Regain custody of his son; and an old rival family wants him found

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Family, Slave. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Gunter Ainsworth, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)14 (+2) 11 (+0)7 (-2)
Skills Deception +0, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Charles Braxton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his blonde hair. His eyes, though not visible through his cowl, are green.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted divine powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Charles Braxton, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 15 (+2)6 (-2) 13 (+1)14 (+2)
Skills Insight +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 1000 sp.


Social Check DCs

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